Files
UnrealEngineUWP/Engine/Source/Editor/PlacementMode/PlacementMode.Build.cs
Louise Rasmussen c89584e7cb Place Actors (aka Placement Mode) Quick Toolbar Menu
#JIRA UETOOL-2864

#rb Lauren.Barnes

[CL 15168528 by Louise Rasmussen in ue5-main branch]
2021-01-22 19:32:07 -04:00

32 lines
765 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class PlacementMode : ModuleRules
{
public PlacementMode(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.Add("AssetTools");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"SlateCore",
"EditorFramework",
"UnrealEd",
"ContentBrowser",
"ContentBrowserData",
"CollectionManager",
"LevelEditor",
"AssetTools",
"ToolMenus",
"EditorStyle"
}
);
}
}