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088da5f2929e923ac3e18ea94de020d5da8e90c3
UnrealEngineUWP/Engine/Source/Developer/Windows/WindowsTargetPlatform/Private
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David Harvey 1d41c2c202 Undo the refactor to allow Windows-based Platform extensions to specialize GenericWindowsTargetPlatform (CL 16329569).
Cannot easily specialize the specialization's config settings, so a different approach is required.

#jira UE-115613
#rb none
#rnx

[CL 16382731 by David Harvey in ue5-main branch]
2021-05-19 05:56:48 -04:00
..
GenericWindowsTargetPlatform.h
Undo the refactor to allow Windows-based Platform extensions to specialize GenericWindowsTargetPlatform (CL 16329569).
2021-05-19 05:56:48 -04:00
LocalPcTargetDevice.h
- Removing unused ITargetDevice functionality (like Deploy and Run in C++). These are are supported in some platforms but not all, and are only used by undocumented UFE "commands". UAT is expected to handle all of this.
2021-01-25 11:21:44 -04:00
WindowsTargetPlatformClasses.cpp
Removal of dependencies to Windows Vista or earlier.
2021-03-19 08:05:49 -04:00
WindowsTargetPlatformModule.cpp
[Upgrade Notes Critical! Licensee build scripts and DeviceProfiles may need updating]
2020-07-29 16:19:10 -04:00
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