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088da5f2929e923ac3e18ea94de020d5da8e90c3
UnrealEngineUWP
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Engine
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Shaders
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Private
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Strata
History
Sebastien Hillaire
81ea6ffc9a
Fixed some other Strata loop dxc has trouble to unroll...
...
#rb none #fyi charles.derousiers [CL 16508722 by Sebastien Hillaire in ue5-main branch]
2021-05-31 08:33:58 -04:00
..
Strata.ush
Fixed some other Strata loop dxc has trouble to unroll...
2021-05-31 08:33:58 -04:00
StrataDeferredLighting.ush
Fixed parameter blending with weight applied on BSDF. The problem was similar to not using premultipled alpha. Not when using parameter blended operators, the strata parameters are pre multipled with coverage. It only impacts the base pass, and all not necessary operations should be optimised out by the compiler.
2021-05-21 06:55:22 -04:00
StrataEnvironmentLighting.ush
Fixed parameter blending with weight applied on BSDF. The problem was similar to not using premultipled alpha. Not when using parameter blended operators, the strata parameters are pre multipled with coverage. It only impacts the base pass, and all not necessary operations should be optimised out by the compiler.
2021-05-21 06:55:22 -04:00
StrataEvaluation.ush
Added Strata backcompatibility mode (disabled multiple scattering and chan diffuse model for Lambert)
2021-05-25 08:20:38 -04:00
StrataForwardLighting.ush
Fixed parameter blending with weight applied on BSDF. The problem was similar to not using premultipled alpha. Not when using parameter blended operators, the strata parameters are pre multipled with coverage. It only impacts the base pass, and all not necessary operations should be optimised out by the compiler.
2021-05-21 06:55:22 -04:00
StrataFurnaceTest.usf
Fixed parameter blending with weight applied on BSDF. The problem was similar to not using premultipled alpha. Not when using parameter blended operators, the strata parameters are pre multipled with coverage. It only impacts the base pass, and all not necessary operations should be optimised out by the compiler.
2021-05-21 06:55:22 -04:00
StrataLUT.usf
Fix diffuse directional albedo LUT.
2021-02-26 05:17:44 -04:00
StrataMaterialClassification.usf
Fixed parameter blending with weight applied on BSDF. The problem was similar to not using premultipled alpha. Not when using parameter blended operators, the strata parameters are pre multipled with coverage. It only impacts the base pass, and all not necessary operations should be optimised out by the compiler.
2021-05-21 06:55:22 -04:00
StrataMultipleScattering.ush
Fix for what happened in 16108090. I have no idea how a 0.0 sticked in there instead of E_R, I guess bad keyboard manip after testing it.
2021-04-26 03:30:57 -04:00
StrataVisualize.usf
Fixed parameter blending with weight applied on BSDF. The problem was similar to not using premultipled alpha. Not when using parameter blended operators, the strata parameters are pre multipled with coverage. It only impacts the base pass, and all not necessary operations should be optimised out by the compiler.
2021-05-21 06:55:22 -04:00