Files
UnrealEngineUWP/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
Josh Adams b0e4357576 - UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
#rb marc.audy (concept, not each file)

[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00

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{
"FileVersion" : 3,
"Version" : 1,
"VersionName" : "1.0",
"FriendlyName" : "Windows Device Profile Selector",
"Description" : "Windows Device Profile Selector used to determine the system settings for windows platforms",
"Category" : "Device Profile Selectors",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "http://epicgames.com",
"DocsURL" : "",
"MarketplaceURL" : "",
"SupportURL" : "",
"EnabledByDefault" : false,
"CanContainContent" : false,
"IsBetaVersion" : false,
"Installed" : false,
"Modules" :
[
{
"Name" : "WindowsDeviceProfileSelector",
"Type" : "RuntimeNoCommandlet",
"LoadingPhase" : "PostConfigInit",
"WhitelistPlatforms" :
[
"Win64"
]
}
]
}