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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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088da5f2929e923ac3e18ea94de020d5da8e90c3
UnrealEngineUWP/Engine/Plugins/AI
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Lauren Barnes 39f1923ed0 Deprecating .Icon() as a slate attribute on SDockTab. By default, tab icons fall back to using the one for the tab spawner's menu item. SetTabIcon can be used in the edge cases where an icon needs to be set that doesn't match the default. Updating all found cases of .Icon() usage on SDockTab.
#jira UETOOL-3429
#preflight 60996a2bdd2e00000126ff25
#rb Matt.Kuhlenschmidt

[CL 16251489 by Lauren Barnes in ue5-main branch]
2021-05-10 14:19:15 -04:00
..
AISupport
(Integrating from Dev-EngineMerge to Main)
2019-12-27 07:44:07 -05:00
EnvironmentQueryEditor
Deprecating .Icon() as a slate attribute on SDockTab. By default, tab icons fall back to using the one for the tab spawner's menu item. SetTabIcon can be used in the edge cases where an icon needs to be set that doesn't match the default. Updating all found cases of .Icon() usage on SDockTab.
2021-05-10 14:19:15 -04:00
FunctionalAITesting
Extracted AI part out from the FunctionalTesting module and into a new, dedicated plugin. The main reason for it is to allow use of InstancedStructs which will make testing AI spawning a lot more flexible.
2021-04-20 08:21:24 -04:00
HTNPlanner
Adding EditorFramework to build.cs files
2020-08-14 13:24:16 -04:00
MLAdapter
Made EName an enum class to prevent implicit conversion to int
2021-04-27 10:11:18 -04:00
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