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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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07f7614bc9ef3db99eaef2a14dfbd000e0db34d8
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities
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dan thompson 7db58e5967 Bumping schema version since i changed it.
[FYI] mark.lintott
#rb none

[CL 27540389 by dan thompson in ue5-main branch]
2023-08-31 17:50:42 -04:00
..
Internal
ZenLoader: Include preload dependencies in package headers instead of relying on predetermined export bundle dependencies. This means that each package can be treated in isolation when staging. Also removes the need to keep track of export and bundle counts in the package store which saves some memory.
2023-04-06 10:50:30 -04:00
Private
Bumping schema version since i changed it.
2023-08-31 17:50:42 -04:00
Public
Add a new cmdline option to UnrealPak allowing all IAS content to be primed on an endpoint, so that testers can have the same experience as an end users.
2023-08-11 09:49:46 -04:00
IoStoreUtilities.Build.cs
UnrealPak now uses the CookMetadata file to optionally write out size information for plugins. This information is written back to the cook metadata file, and is enable via a project packaging setting.
2023-06-22 17:32:20 -04:00
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