Files
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/ModelViewViewModelBlueprint.Build.cs
marc audy 6381600309 Move UMG/FieldNotification files to the FieldNotification module.
#jira UE-130880
#rb yohann.dossantos
#preflight 64259ab69834526476306f92, 642aee5a6a37fb35e9ba9926

[CL 24905939 by marc audy in ue5-main branch]
2023-04-03 22:29:35 -04:00

39 lines
752 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using System.Collections.Generic;
using UnrealBuildTool;
public class ModelViewViewModelBlueprint : ModuleRules
{
public ModelViewViewModelBlueprint(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"DeveloperSettings",
"Engine",
"FieldNotification",
"ModelViewViewModel",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"BlueprintGraph",
"KismetCompiler",
"PropertyEditor",
"PropertyPath",
"SlateCore",
"Slate",
"UMG",
"UMGEditor",
"UnrealEd",
});
PublicDefinitions.Add("UE_MVVM_WITH_VIEWMODEL_EDITOR=0");
}
}