Files
UnrealEngineUWP/Engine/Source/Programs/AutoRTFMTests
neil henning 54a227de86 Fix a second AutoRTFM issue found with ASan and the text cache - use-after-free with FText::Empty() being double freed.
The bug would mean that an AutoRTFM transaction that aborts could mess up the internal reference count of the static empty string (got via FText::Empty()), eventually resulting in it being freed while a reference for it was still around.

[CL 33901981 by neil henning in ue5-main branch]
2024-05-24 14:49:54 -04:00
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