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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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076ff768e0e89694ddce7ce03c0804c4bbcca43b
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon
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laura hermanns bcf95545bd Add host machine name to OOM report in DXC backend and refactor global SCW error-code handling. Bumped ShaderCompileWorkerOutputVersion to 9.
#rb Jason.Nadro, Dan.Elksnitis, Yuriy.Odonnell, Arciel.Rekman
#preflight 638e610c255f07df8ea212f4
#rnx

[CL 23428544 by laura hermanns in ue5-main branch]
2022-12-07 10:29:08 -05:00
..
Private
Add host machine name to OOM report in DXC backend and refactor global SCW error-code handling. Bumped ShaderCompileWorkerOutputVersion to 9.
2022-12-07 10:29:08 -05:00
Public
Add host machine name to OOM report in DXC backend and refactor global SCW error-code handling. Bumped ShaderCompileWorkerOutputVersion to 9.
2022-12-07 10:29:08 -05:00
ShaderCompilerCommon.Build.cs
Multiprocess editor support: Add the parameter -MultiprocessId=<N> to allow instances of the engine to have a unique id in their group of multiprocess instances.
2022-11-18 18:47:21 -05:00
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