Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
076ff768e0e89694ddce7ce03c0804c4bbcca43b
UnrealEngineUWP/Engine/Source/Developer/AssetTools
History
julien stjean 076ff768e0 Fixed a issue where the engine assets couldn't be migrated. This is a regression that can block some user workflow.
#jira UE-172023
#preflight 638f68a09549ddaa286b55fb
#rb jeanluc.corenthin
#lockdown jeanmichel.dignard

[CL 23482205 by julien stjean in ue5-main branch]
2022-12-12 15:40:34 -05:00
..
Private
Fixed a issue where the engine assets couldn't be migrated. This is a regression that can block some user workflow.
2022-12-12 15:40:34 -05:00
Public
Editor - Fixing an ASan bug in the category paths, need to declare them statically so that the compiler doesn't free the list too early.
2022-11-14 13:18:14 -05:00
AssetTools.Build.cs
Sequencer: Curve Editor: Improve curve editor playback speed by using an UMG SRetainerWidget that caches to a render target. We then tie the new caching of our lines/keys so that if our cache updates we just then need to manually RequestRender on the RetainerWidget. This gives us nearly no performance decrease now when rendering curves. In AssetTools it uses the CurveEditorView module causing a cycle, but it's not actually needed since it loads and uses the module directly and uses privateincludedepency instead. Currently we need to include UMG but this will probably change as Daren get's time to move the RetainerWidget code to a different module.
2022-12-07 14:21:16 -05:00
Powered by Gitea Page: 369ms Template: 14ms
English
English
Licenses API