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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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074e08da2bc109df04cfe9fdc40cae5ad52108a7
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.MsBuild
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Tim Smith 5d35876169 Added support for UE_5_1_OR_LATER style define constants for UBT/UHT C# plugins.
#rb self
#rnx
#preflight 62cd5d7b21129e2bb824626f

[CL 21054775 by Tim Smith in ue5-main branch]
2022-07-12 07:48:21 -04:00
..
CsProjBuilder.cs
Added support for UE_5_1_OR_LATER style define constants for UBT/UHT C# plugins.
2022-07-12 07:48:21 -04:00
EpicGames.MsBuild.csproj
Moved C# project build support from UAT to EpicGames.Build. Isolated code referencing Microsoft.Build into a dll to avoid any issues calling Assembly.GetTypes(). In prior code, it would attempt to resolve the types for things using Microsoft.Build.Framework and fail to load it. By resolving that issue, any future changes to UBT that will utilize this code will not result in any build/target scripts needing to be modified if they use Assembly.GetTypes().
2022-04-18 12:17:12 -04:00
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