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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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07408d4a6ed372abddd37a87e589b8eae066ba3e
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer
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Ben Marsh 07408d4a6e LiveCoding: Allow building without Visual Studio DTE being present. We don't support the restart feature yet.
#rb none

[CL 7277342 by Ben Marsh in Dev-Build branch]
2019-07-11 13:13:06 -04:00
..
Private
LiveCoding: Allow building without Visual Studio DTE being present. We don't support the restart feature yet.
2019-07-11 13:13:06 -04:00
Public
Live Coding: Fix support for lazy loading modules. Now passes UBT a list of modules that can be updated, and UBT fails the build and writes out a list of others that would be modified. Live Coding console then loads those modules and retries.
2019-06-12 17:17:35 -04:00
LiveCodingServer.Build.cs
Live Coding: Fix crashes when patching adaptive non-unity files in game modules containing static global variables.
2019-05-14 17:48:05 -04:00
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