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UnrealEngineUWP/Engine/Source/Programs
Ben Marsh 06f2b0e96a Horde: Refactoring of the runtime config system, which adds support for including other JSON files and provides access via regular C# IOptions/IOptionsMonitor etc... DI types.
Combined config state is serialized back into a JSON object and compressed, then stored in Redis and broadcast to other server instances via pub/sub events. Update notifications are supported via IChangeTokens and callbacks on IOptionsMonitor.

Exists in parallel with the legacy config system for the time being.

#preflight none

[CL 23599785 by Ben Marsh in ue5-main branch]
2023-01-06 12:42:07 -05:00
..
2023-01-04 03:24:20 -05:00
2023-01-03 20:13:41 -05:00