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06ca28919cb36008bf993753b96a130db7490ee1
UnrealEngineUWP/Engine/Source/Developer/AssetTools
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Nick Darnell 06ca28919c All "Open Source" actions on asset's source objects use the Edit verb when launching the file, so that the correctly bound Windows application can be used. So that you get behaviors like photoshop opening textures instead of Image Previewer or Audacity for Sounds instead of Windows Media Player.
[CL 2038202 by Nick Darnell in Main branch]
2014-04-23 16:35:07 -04:00
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Private
All "Open Source" actions on asset's source objects use the Edit verb when launching the file, so that the correctly bound Windows application can be used. So that you get behaviors like photoshop opening textures instead of Image Previewer or Audacity for Sounds instead of Windows Media Player.
2014-04-23 16:35:07 -04:00
Public
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
AssetTools.Build.cs
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
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