Files
UnrealEngineUWP/Engine/Source/Programs/DotNETCommon/DotNETUtilities
ben marsh 0618c8e3f6 Fix remote builds failing due to new default SSH key format generated by version of ssh included with MacOS Mojave. The new format (as indicated by a "BEGIN OPENSSH PRIVATE KEY" header) is not supported by the version of SSH that we ship with the engine.
* Remote building now includes the SSH error when a build fails.
* Any private keys that don't have a BEGIN RSA PRIVATE KEY header are rejected, causing MakeAndInstallSSHKey to be re-run.
* MakeAndInstallSSHKey.bat now passes -m PEM to ssh-keygen, to force generation of keys in the old format.

#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: jason.bestimt
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4555827 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4555829 by ben marsh in Dev-VR branch]
2018-11-09 13:09:12 -05:00
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