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UnrealEngineUWP
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04fffa685e4de3c4a8ccaedef402d59b5ca2ed6c
UnrealEngineUWP
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Engine
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AssetTools
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History
Andrew Rodham
30036469e8
Added code to ensure that AssetImportData is valid in the editor, and added null checks for code that can be executed outside of the editor.
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This further addresses UE-16277. [CL 2570490 by Andrew Rodham in Main branch]
2015-05-29 10:29:46 -04:00
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AssetTypeActions
Added code to ensure that AssetImportData is valid in the editor, and added null checks for code that can be executed outside of the editor.
2015-05-29 10:29:46 -04:00
AssetFixUpRedirectors.cpp
Fix to Redirector Fixup so that redirectors are deleted cleanly and referencing map packages are loaded.
2015-05-27 07:47:06 -04:00
AssetFixUpRedirectors.h
Fix to Redirector Fixup so that redirectors are deleted cleanly and referencing map packages are loaded.
2015-05-27 07:47:06 -04:00
AssetRenameManager.cpp
Fix issue where renamed assets were incorrectly absent from the "In Use By Level" filter in the Content Browser until toggling the filter on and off.
2015-04-10 06:55:02 -04:00
AssetRenameManager.h
Fix issue where renamed assets were incorrectly absent from the "In Use By Level" filter in the Content Browser until toggling the filter on and off.
2015-04-10 06:55:02 -04:00
AssetTools.cpp
Fix crash when creating unique asset name if the source name was entirely numeric
2015-05-13 10:16:14 -04:00
AssetTools.h
Content Browser: Added the ability to register new advanced categories without editing engine source
2015-04-25 14:49:25 -04:00
AssetToolsConsoleCommands.h
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AssetToolsModule.cpp
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AssetToolsPrivatePCH.h
[UETOOL-257] - Added an AssetTypeActions for the procedural foliage spawner
2015-03-23 16:50:59 -04:00
SDiscoveringAssetsDialog.cpp
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SDiscoveringAssetsDialog.h
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SPackageReportDialog.cpp
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00
SPackageReportDialog.h
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