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22 lines
764 B
C++
22 lines
764 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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/*=============================================================================
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TextureEditorClasses.cpp: Implements the module's script classes.
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=============================================================================*/
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#include "TextureEditorPrivatePCH.h"
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#include "TextureEditor.generated.inl"
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UTextureEditorSettings::UTextureEditorSettings( const class FPostConstructInitializeProperties& PCIP )
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: Super(PCIP)
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, Background(TextureEditorBackground_SolidColor)
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, BackgroundColor(FColor::Black)
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, CheckerColorOne(FColor(128, 128, 128))
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, CheckerColorTwo(FColor(64, 64, 64))
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, CheckerSize(32)
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, FitToViewport(true)
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, TextureBorderColor(FColor::White)
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, TextureBorderEnabled(true)
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{ }
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