Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimationStateMachineGraph.h
2014-03-14 14:13:41 -04:00

21 lines
421 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AnimationStateMachineGraph.generated.h"
UCLASS(MinimalAPI)
class UAnimationStateMachineGraph : public UEdGraph
{
GENERATED_UCLASS_BODY()
// Entry node within the state machine
UPROPERTY()
class UAnimStateEntryNode* EntryNode;
// Parent instance node
UPROPERTY()
class UAnimGraphNode_StateMachineBase* OwnerAnimGraphNode;
};