Files
UnrealEngineUWP/Engine/Source/Developer/Mac/MacTargetPlatform/Private/MacTargetPlatformPrivatePCH.h
2014-03-14 14:13:41 -04:00

31 lines
897 B
C

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
/*=============================================================================
MacTargetPlatformPrivatePCH.h: Pre-compiled header file for the MacTargetPlatform module.
=============================================================================*/
#pragma once
/* Dependencies
*****************************************************************************/
#include "Core.h"
#include "ModuleInterface.h"
#include "ModuleManager.h"
#include "Settings.h"
#include "Runtime/Core/Public/Mac/MacPlatformProperties.h"
#if WITH_ENGINE
#include "Engine.h"
#include "TextureCompressorModule.h"
#endif
#include "TargetPlatform.h"
/* Private includes
*****************************************************************************/
#include "MacTargetSettings.h"
#include "LocalMacTargetDevice.h"
#include "GenericMacTargetPlatform.h"