Files
UnrealEngineUWP/Engine/Source/Developer/CrashTracker/CrashTracker.Build.cs
2014-03-14 14:13:41 -04:00

25 lines
444 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CrashTracker : ModuleRules
{
public CrashTracker(TargetInfo Target)
{
PrivateIncludePaths.Add("Developer/CrashTracker/Private");
PublicDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Engine",
"ImageWrapper",
"RenderCore",
"RHI",
"ShaderCore",
"Slate"
}
);
}
}