Files
UnrealEngineUWP/Engine/Source/Runtime/SlateRHIRenderer
benjamin rouveyrol 8ec33f2227 Update HDR display info when display changed
Only handling the display change event is not enough though: the DXGI factory might not be contain up-to-date display information in case it's not current anymore. In that case, we need to rely on a newly created factory, used exclusively to retrieve the display info

#rb mihnea.balta
#jira UE-161418
#preflight 633f1a2b62762f4a1b604f62

[CL 22425912 by benjamin rouveyrol in ue5-main branch]
2022-10-10 03:22:42 -04:00
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