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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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04a5bf519dc04dce1910ba5382624bb3dd587708
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Public/DynamicMesh
History
tyson brochu 2e19cd43f6 Cloth Editor: enable adding/deleting weight maps directly in the weight map paint tool. (Currently the user has to go through the Attribute Editor tool to do this.)
#rb david.hill rinat.abdrashitov
#preflight 633f3fd52a0a2c1ead43571b

[CL 22383750 by tyson brochu in ue5-main branch]
2022-10-06 16:57:39 -04:00
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Operations
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ColliderMesh.h
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DynamicAttribute.h
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DynamicMesh3.h
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DynamicMeshAABBTree3.h
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DynamicMeshAttributeSet.h
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DynamicMeshChangeTracker.h
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DynamicMeshOctree3.h
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DynamicMeshOverlay.h
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DynamicMeshTriangleAttribute.h
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DynamicPointSet3.h
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DynamicVertexAttribute.h
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DynamicVertexSkinWeightsAttribute.h
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DynamicVerticesOctree3.h
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InfoTypes.h
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MeshAdapterUtil.h
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MeshAttributeUtil.h
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MeshIndexMappings.h
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MeshIndexUtil.h
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MeshNormals.h
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MeshSharingUtil.h
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MeshTangents.h
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MeshTransforms.h
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