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04a5bf519dc04dce1910ba5382624bb3dd587708
UnrealEngineUWP/Engine/Source/Editor/VirtualTexturingEditor
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jeremy moore e71f3cec33 Fix crash when building RVT streaming mips.
Fence needs to be explicitly cleared after recent RHI parallel rendering updates.

[CL 22546737 by jeremy moore in ue5-main branch]
2022-10-14 22:20:40 -04:00
..
Classes
Editor - Beginning the process to no longer make loading all assets you right click in the content browser. The first step, is setting up the code to have a deprecation flag DEPRECATE_ASSET_TYPE_ACTIONS_NEEDING_LOADED_OBJECTS, this will make it illegal to implement GetActions on all AssetTypeAction implementations. Checked in disabled, enable it locally to begin trying to implement the recommended method detailed in the IAssetTypeActions header. WIP. One of the things this change does is outlaw (regardless of deprecation) the HasActions() function, this function is no longer used at all, and so we may as well remove its implementation, it also works well as a canary in finding other samples and things that need to be upgraded.
2022-10-14 16:59:41 -04:00
Private
Fix crash when building RVT streaming mips.
2022-10-14 22:20:40 -04:00
Public
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VirtualTexturingEditor.Build.cs
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