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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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04a5bf519dc04dce1910ba5382624bb3dd587708
UnrealEngineUWP/Engine/Source/Developer/MaterialBaking/Private
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laura hermanns 2af7a3dd67 Use permissions lists to filter allowed material expressions in HLSL material translator.
#rb Rex.Hill, Jason.Stasik, Jason.Nadro
[FYI] Sebastien.Lussier, Shaun.Kime
#jira UE-155044
#preflight 6340e187b20780acc12dbf77
#rnx

[CL 22431417 by laura hermanns in ue5-main branch]
2022-10-10 12:10:40 -04:00
..
ExportMaterialProxy.h
Use permissions lists to filter allowed material expressions in HLSL material translator.
2022-10-10 12:10:40 -04:00
MaterialBakingHelpers.cpp
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MaterialBakingModule.cpp
Bind virtual texture feedback buffer for DrawTileMesh
2022-06-15 13:28:56 -04:00
MaterialBakingModule.h
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MaterialOptionsCustomization.cpp
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MaterialOptionsCustomization.h
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MaterialOptionsWindow.cpp
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MaterialOptionsWindow.h
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MaterialPropertyEx.cpp
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MaterialRenderItem.cpp
1. Remove all flip-y completely and only flip y at the end on androidl GL with a native window api, no need to handle flip-y on high level.
2022-07-01 03:38:17 -04:00
MaterialRenderItem.h
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MaterialRenderItemData.cpp
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MaterialRenderItemData.h
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