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045cdbbaa69f3b329bb52fb37bd1f97fb1cc7b9d
UnrealEngineUWP/Engine/Source
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Guillaume Abadie 045cdbbaa6 Implements experimental r.TemporalAA.RejectSeparateTranslucency
#rb none

[CL 16143955 by Guillaume Abadie in ue5-main branch]
2021-04-28 10:59:10 -04:00
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Developer
ControlRig: Breakpoints UI icons
2021-04-28 10:36:07 -04:00
Editor
SceneOutliner: Tree items now store pointers to children in a TSet instead of TArray for quicker lookups. Cached display string for ActorDesc items to prevent construction of temporary strings.
2021-04-28 10:56:38 -04:00
Programs
Refer to the new UnrealBuilTool.exe location in the fallback path.
2021-04-28 10:09:28 -04:00
Runtime
Implements experimental r.TemporalAA.RejectSeparateTranslucency
2021-04-28 10:59:10 -04:00
ThirdParty
Initial shader compilation changes to support VKRT.
2021-04-22 17:38:43 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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