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- StructBox structure - a containter - SetStructInBox function - puts any structure inside the box - GetStructFromBox function - checks if a struct of given type is in the box and returns the stored struct (it type matched) Missing: - defensive code - compile time validation, runtime validation - support for structs with flags: WithNetSerializer, WithNetDeltaSerializer, WithMessageHandling - [maybe] import and export text #codereview Nick.Whiting [CL 2480626 by Maciej Mroz in Main branch]
21 lines
404 B
Plaintext
21 lines
404 B
Plaintext
{
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"FileVersion" : 3,
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"FriendlyName" : "StructBox",
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"Version" : 1,
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"VersionName" : "1.0",
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"CreatedBy" : "Epic Games, Inc.",
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"CreatedByURL" : "http://epicgames.com",
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"EngineVersion" : "4.8.0",
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"Description" : "Adds new struct type, that can contain any other struct",
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"Category" : "Blueprint",
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"IsBetaVersion" : true,
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"Modules" :
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[
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{
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"Name" : "StructBox",
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"Type" : "Runtime"
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}
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]
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} |