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03ea741ccd23276d77bfed52cdb5b67c087d60e3
UnrealEngineUWP/Engine
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Chris Babcock 03ea741ccd Skip vrapi library for unsupported Android platforms
#jira UE-19090
#ue4
#android
#codereview Nick.Whiting

[CL 2631176 by Chris Babcock in Main branch]
2015-07-23 15:51:41 -04:00
..
Binaries
Bundled Mono for Mac updated to 4.0.2
2015-07-20 16:33:03 -04:00
Build
Removed some bogus ,s in 2 TP manifests
2015-07-23 05:12:59 -04:00
Config
#ANIM: Moving available animnodes to AnimGraphRuntime module
2015-07-22 14:37:24 -04:00
Documentation/Source
UEDOC-2137
2015-07-23 15:24:37 -04:00
Extras
…
Plugins
ActorAnimationEditor: added plug-in icon
2015-07-22 20:36:36 -04:00
Programs
…
Shaders
Remove the alternate index buffer layout for OS X that works around radr://15076670 "Incorrect gl_VertexID in GLSL for glDrawElementsInstanced without vertex streams on NvidiaΓÇ¥ committed in CL #1897281. Instead when using OpenGL with an Nvidia GPU on OS X, bind the index buffer as vertex attribute 0 even though it is unused as this sidesteps the problem.
2015-07-21 07:12:43 -04:00
Source
Skip vrapi library for unsupported Android platforms
2015-07-23 15:51:41 -04:00
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