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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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030deeb13622ea8e1496435ecc2909e4ecd30790
UnrealEngineUWP/Engine/Config/IOS
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Dmitriy Dyomin 6844dd7ec0 Use Basic Eye Adaptation on mobile by default. Saves 0.7ms on S10
r.EyeAdaptationQuality now controls which method can be used, previously it was doing nothing
#rb wei.liu
#jira none
#preflight 621355616c5e44d1ac1f5a73
#robomerge emt2

[CL 19067498 by Dmitriy Dyomin in ue5-main branch]
2022-02-21 04:57:39 -05:00
..
BaseIOSEngine.ini
Expansion of logic handling external auth types, allowing for specification via function parameters and default configuration per platform.
2021-12-16 18:21:45 -05:00
BaseIOSGame.ini
…
DataDrivenPlatformInfo.ini
Backpedalling changes to data drive more settings. Turns out bIsMobile is more nuanced than I initially thought. Switching back to a few hardcoded shader platform uses until we can wrangle this better.
2021-12-02 14:47:53 -05:00
IOSEngine.ini
Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
2021-10-12 21:21:22 -04:00
IOSGame.ini
UE5 - Remove platform
2021-08-24 19:28:38 -04:00
IOSScalability.ini
Use Basic Eye Adaptation on mobile by default. Saves 0.7ms on S10
2022-02-21 04:57:39 -05:00
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