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UnrealEngineUWP/Engine/Source/Developer/TextureCompressor/Private
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Rolando Caloca d176179ef1 UE4 - Import cubemap textures on different threads when doing mips >= 128 texels (we're seeing > 20minutes on 2k textures). This is a workaround, the algorithm itself should be rewritten to not be N^2!
#codereview Nick.Penwarden

[CL 2478643 by Rolando Caloca in Main branch]
2015-03-13 11:56:33 -04:00
..
TextureCompressorModule.cpp
UE4 - Import cubemap textures on different threads when doing mips >= 128 texels (we're seeing > 20minutes on 2k textures). This is a workaround, the algorithm itself should be rewritten to not be N^2!
2015-03-13 11:56:33 -04:00
TextureCompressorPrivatePCH.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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