Files
UnrealEngineUWP/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/GitSourceControl.Build.cs
Thomas Sarkanen 9b4fc8c7d0 Git source control plugin is now experimental
Added setting and wrapped registration of modular feature in the flag.

[CL 2411975 by Thomas Sarkanen in Main branch]
2015-01-20 05:30:21 -05:00

27 lines
556 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class GitSourceControl : ModuleRules
{
public GitSourceControl(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Slate",
"SlateCore",
"EditorStyle",
"SourceControl",
}
);
if (UEBuildConfiguration.bBuildEditor == true)
{
// needed to enable/disable this via experimental settings
PrivateDependencyModuleNames.Add("CoreUObject");
PrivateDependencyModuleNames.Add("UnrealEd");
}
}
}