Files
UnrealEngineUWP/Engine/Config/Localization/ToolTips.ini
Matthew Griffin fd25cb4ff6 [INTEGRATE] Change 2432849 by Michael.Noland@mnoland-T2784-Reference on 2015/02/04 21:02:45
Core: Add support for optional localizable short tooltip metadata
	- UField::GetToolTipText now takes an optional parameter to indicate if the short tooltip is desired, but will fall back to the long tooltip if none was specified
	#codereview saul.abreu

[CL 2438269 by Matthew Griffin in Main branch]
2015-02-09 11:58:15 -05:00

52 lines
1.3 KiB
INI

[CommonSettings]
SourcePath=./Content/Localization/ToolTips
DestinationPath=./Content/Localization/ToolTips
ManifestName=ToolTips.manifest
ArchiveName=ToolTips.archive
PortableObjectName=ToolTips.po
SourceCulture=en
CulturesToGenerate=es
CulturesToGenerate=en
CulturesToGenerate=ja
CulturesToGenerate=ko
CulturesToGenerate=pt-BR
CulturesToGenerate=zh-CN
;Gather text from metadata
[GatherTextStep0]
CommandletClass=GatherTextFromMetaData
IncludePaths=./Source/Editor/*
IncludePaths=./Source/Runtime/*
IncludePaths=./Source/Developer/*
ExcludePaths=*/Config/Localization/*
ExcludePaths=*/Source/Developer/NoRedist/CommunityPortalServices/*
InputKeys=ToolTip
OutputNamespaces=UObjectToolTips
OutputKeys="{FieldPath}"
InputKeys=ShortTooltip
OutputNamespaces=UObjectShortTooltips
OutputKeys="{FieldPath}"
;Write Manifest
[GatherTextStep1]
CommandletClass=GenerateGatherManifest
;Write Archives
[GatherTextStep2]
CommandletClass=GenerateGatherArchive
bPurgeOldEmptyEntries=true
;Import localized PO files
[GatherTextStep3]
CommandletClass=InternationalizationExport
bImportLoc=true
;Write Localized Text Resource
[GatherTextStep4]
CommandletClass=GenerateTextLocalizationResource
ResourceName=ToolTips.locres
;Export to PO files
[GatherTextStep5]
CommandletClass=InternationalizationExport
bExportLoc=true