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#rb halfdan.ingvarsson #jira na #preflight https://horde.devtools.epicgames.com/job/614382398169560001036499 #ROBOMERGE-AUTHOR: helge.mathee #ROBOMERGE-SOURCE: CL 17735754 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v879-17706426) [CL 17735765 by helge mathee in ue5-release-engine-test branch]
26 lines
629 B
C++
26 lines
629 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "VisualGraph.h"
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class VISUALGRAPHUTILS_API FVisualGraphObjectUtils
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{
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public:
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static FVisualGraph TraverseUObjectReferences(
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const TArray<UObject*>& InObjects,
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const TArray<UClass*>& InClassesToSkip = TArray<UClass*>(),
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const TArray<UObject*>& InOutersToSkip = TArray<UObject*>(),
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const TArray<UObject*>& InOutersToUse = TArray<UObject*>(),
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bool bTraverseObjectsInOuter = true,
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bool bCollectReferencesBySerialize = true,
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bool bRecursive = true
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);
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static FVisualGraph TraverseTickOrder(
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const TArray<UObject*>& InObjects
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);
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};
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