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#rb halfdan.ingvarsson #jira na #preflight https://horde.devtools.epicgames.com/job/614382398169560001036499 #ROBOMERGE-AUTHOR: helge.mathee #ROBOMERGE-SOURCE: CL 17735754 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v879-17706426) [CL 17735765 by helge mathee in ue5-release-engine-test branch]
32 lines
678 B
C++
32 lines
678 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "VisualGraphElement.h"
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class VISUALGRAPHUTILS_API FVisualGraphNode : public FVisualGraphElement
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{
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public:
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FVisualGraphNode()
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: FVisualGraphElement()
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, Shape()
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, SubGraphIndex(INDEX_NONE)
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{}
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virtual ~FVisualGraphNode() override {}
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TOptional<EVisualGraphShape> GetShape() const { return Shape; }
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void SetShape(EVisualGraphShape InValue) { Shape = InValue; }
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protected:
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virtual FString DumpDot(const FVisualGraph* InGraph, int32 InIndendation) const override;
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TOptional<EVisualGraphShape> Shape;
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int32 SubGraphIndex;
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friend class FVisualGraph;
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friend class FVisualGraphSubGraph;
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};
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