This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
01c1915bbca3fa3258d12a4ac04fd953c30c468d
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
LevelEditor
/
Private
History
rex hill
e253d103f3
Fix crash in level editor context menu for delta transform to actors
...
#jira UE-204731 [FYI] brooke.hubert [CL 30843278 by rex hill in ue5-main branch]
2024-01-24 10:13:19 -05:00
..
Elements
…
DlgDeltaTransform.cpp
…
HighResScreenshotUI.cpp
…
HighresScreenshotUI.h
…
LevelEditor.cpp
Make it possible to move the UE window by dragging the project badge
2023-12-01 17:10:42 -05:00
LevelEditorActions.cpp
Add a viewport action to focus the selected actors in the outliner (to be used with AlwaysFrameSelection off)
2024-01-10 10:50:17 -05:00
LevelEditorContextMenu.cpp
Fix crash in level editor context menu for delta transform to actors
2024-01-24 10:13:19 -05:00
LevelEditorCreateActorMenu.cpp
…
LevelEditorCreateActorMenu.h
…
LevelEditorGenericDetails.cpp
…
LevelEditorGenericDetails.h
…
LevelEditorMenu.cpp
…
LevelEditorMenu.h
…
LevelEditorMenuContext.cpp
…
LevelEditorModesActions.cpp
…
LevelEditorOutlinerSettings.cpp
…
LevelEditorSubsystem.cpp
…
LevelEditorToolBar.cpp
…
LevelEditorToolBar.h
…
LevelViewportActions.cpp
Pilot toolbar label converted to a button that selects the actor
2024-01-16 18:11:49 -05:00
LevelViewportLayout2x2.h
…
LevelViewportLayout.cpp
…
LevelViewportLayoutEntity.cpp
…
LevelViewportLayoutEntity.h
…
LevelViewportLayoutFourPanes.h
…
LevelViewportLayoutOnePane.h
…
LevelViewportLayoutThreePanes.h
…
LevelViewportLayoutTwoPanes.h
…
LevelViewportTabContent.cpp
…
LightEditorSubsystem.cpp
…
LightEditorSubsystem.h
…
LightmapResRatioAdjust.cpp
…
SActorDetails.cpp
…
SActorDetails.h
…
SActorPilotViewportToolbar.cpp
Pilot toolbar label converted to a button that selects the actor
2024-01-16 18:11:49 -05:00
SActorPilotViewportToolbar.h
Pilot toolbar label converted to a button that selects the actor
2024-01-16 18:11:49 -05:00
SCaptureRegionWidget.cpp
…
SCaptureRegionWidget.h
…
SInViewportDetails.cpp
…
SInViewportDetails.h
…
SLevelEditor.cpp
Add a viewport action to focus the selected actors in the outliner (to be used with AlwaysFrameSelection off)
2024-01-10 10:50:17 -05:00
SLevelEditor.h
…
SLevelEditorBuildAndSubmit.cpp
…
SLevelEditorBuildAndSubmit.h
…
SLevelEditorToolBox.cpp
…
SLevelEditorToolBox.h
…
SLevelViewport.cpp
Pilot toolbar label converted to a button that selects the actor
2024-01-16 18:11:49 -05:00
SLevelViewportToolBar.cpp
LevelEditor: Refactor ULevelViewportToolBarContext so that the ViewportClient is properly accessible through GetViewportClient().
2024-01-18 14:59:13 -05:00
SLevelViewportToolBar.h
World Partition - HLOD in Editor
2023-11-07 18:58:37 -05:00
SSurfaceProperties.cpp
…
SSurfaceProperties.h
…