Files
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon
christopher waters 2a22fbe25b Bindless Resource shader support
- Adding better support for resources that have multiple template arguments (Texture2DMS<float4,2>, etc).
- Requires typedef'ing all Resource types to avoid their extra comments being given to our AUTO_BINDLESS macros
- Adding support for globallycoherent
- Reworked BindlessConversionType to use its own enum.

#jira UE-166341
#rb guillaume.abadie, elizabeth.baumel
#preflight 633f2bde587d6afac82007e4

[CL 22383098 by christopher waters in ue5-main branch]
2022-10-06 16:27:11 -04:00
..
2022-10-06 16:27:11 -04:00
2022-10-06 16:27:11 -04:00