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- store RefBasesInvMatrix when transacting as the number of bones serialized with the ref skeleton can vary - fixed transaction issue with Modify not being called on USkeletalMeshEditorData #jira UE-181601 #rb halfdan.ingvarsson #preflight 642be5c0f376ab43d25f537f [CL 24912623 by benoit gadreau in ue5-main branch]