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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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01416cf95bcfe69ae01ef0080b3cd6a753975e49
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
History
Steve Robb 6e70eb4dc4 Added TCallTraits::ConstPointerType overrides for common smart pointer types so that they you can look up a TSmartPtr<const T> in a map or set with a TSmartPtr<T> key.
Fixed some const incorrectness caused as a fallout.

#rb robert.manuszewski
#jira none
#preflight 645bb07be81da34de94c3e08

[CL 25405828 by Steve Robb in ue5-main branch]
2023-05-10 11:12:33 -04:00
..
Internal
OnlyEditorOnly: Make a separate setting for OnlyEditorOnly rather than using CanSkipEditorReferencedPackagesWhenCooking, so we can deprecate that separately later and still test OnlyEditorOnly.
2023-05-05 16:59:00 -04:00
Private
Soaking ensure to see if we need import map delinking
2023-05-10 06:24:47 -04:00
Public
Added TCallTraits::ConstPointerType overrides for common smart pointer types so that they you can look up a TSmartPtr<const T> in a map or set with a TSmartPtr<T> key.
2023-05-10 11:12:33 -04:00
Tests
change to FObjectPtrProperty::Identical to avoid loading lazy loaded objects
2023-05-08 20:13:30 -04:00
CoreUObject.Build.cs
…
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