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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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01416cf95bcfe69ae01ef0080b3cd6a753975e49
UnrealEngineUWP/Engine/Source/Editor/SceneOutliner
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richard malo 86eaeb896a Small refactor : Use FArchiveMD5::GetGuidFromHash to simplify code
#rb jeanfrancois.dube
#preflight 64555ee9ed7ffaa0f5d56e7d

[CL 25369689 by richard malo in ue5-main branch]
2023-05-08 09:08:07 -04:00
..
Private
Small refactor : Use FArchiveMD5::GetGuidFromHash to simplify code
2023-05-08 09:08:07 -04:00
Public
SceneOutliner: Fix "Only in Current Level" filter
2023-05-01 12:56:02 -04:00
SceneOutliner.Build.cs
Editor Performance - Fixing a long standing issue with asset thumbnails, they've been loading the assets for a pretty long time now, because of the thumbnail editing mode. Note that thumbnail editing mode was not needed to be enabled and yet the asset would still load. This was a cause for a lot of hitches in the Content Browser.
2023-01-20 11:49:23 -05:00
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