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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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01416cf95bcfe69ae01ef0080b3cd6a753975e49
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph
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phillip kavan 01416cf95b [CIS]: SA warning fix.
#rnx
#rb None (trivial)
#preflight None (trivial)

[CL 25407618 by phillip kavan in ue5-main branch]
2023-05-10 12:26:44 -04:00
..
Classes
MVVM: Add the FieldNotify pattern to the base Blueprint. The pattern will be removed from the Widget and from the ViewmodelBase class. A BP variable that has the FieldNotify flag will use a different setter. If the variable is replicated, the OnRep function will broadcast the FieldNotification event. FieldNotify variables cannot be used as a ref argument.
2023-04-13 11:55:18 -04:00
Private
[CIS]: SA warning fix.
2023-05-10 12:26:44 -04:00
Public
Default to enable the workflow option that will minimize what goes into the unsaved asset list after a Blueprint class default value change.
2023-04-28 16:34:04 -04:00
BlueprintGraph.Build.cs
[BlueprintGraph] Removed public dependency on EditorSubsystem to break circular dependency "EditorSubsystem -> Engine -> MovieSceneCapture -> LevelSequence -> MovieSceneTracks -> BlueprintGraph -> EditorSubsystem"
2023-04-12 13:02:02 -04:00
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