Files
UnrealEngineUWP/Engine/Source/Developer
Matt Collins 013a4e05c6 Adds a cvar to allow niagara VM shader compilation to skip some of HLSLCC's backend optimization passes.
Depends on CL4860885!

#jira UE-69189
#rb none
#fyi morten.vassvik

[CL 4860958 by Matt Collins in Dev-Rendering branch]
2019-01-31 16:53:21 -05:00
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