Files
UnrealEngineUWP/Engine/Source/Programs/Shared
carl bystrom 00fa29d087 EpicGames.OIDC: Fix issue using local time for token expiration check
- Having OidcTokenInfo.IsValid just check for empty tokens was not enough
- Adding a proper expiration check to it makes IsAuthorized() behave as intended

#jira UE-209637

[CL 32758601 by carl bystrom in ue5-main branch]
2024-04-05 09:55:32 -04:00
..
2024-03-28 18:37:22 -04:00
2024-03-29 18:49:23 -04:00
2024-04-01 14:02:34 -04:00