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#jira none #rb Thomas.Sarkanen #preflight 60c368d69a5910000144d18e #ROBOMERGE-SOURCE: CL 16641483 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017) [CL 16641490 by jurre debaare in ue5-release-engine-test branch]
32 lines
795 B
C++
32 lines
795 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Modules/ModuleInterface.h"
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#include "Modules/ModuleManager.h"
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#include "BoneControllers/AnimNode_AnimDynamics.h"
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#include "UObject/UObjectIterator.h"
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#include "Animation/AnimInstance.h"
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#include "Animation/AttributeTypes.h"
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//////////////////////////////////////////////////////////////////////////
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// FAnimGraphRuntimeModule
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class FAnimGraphRuntimeModule : public IModuleInterface
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{
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public:
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virtual void StartupModule() override
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{
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FCoreDelegates::OnPostEngineInit.AddLambda([]()
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{
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UE::Anim::AttributeTypes::Initialize();
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});
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}
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virtual void ShutdownModule() override
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{
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}
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};
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_MODULE(FAnimGraphRuntimeModule, AnimGraphRuntime);
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