Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python3/Mac/include/rangeobject.h
aurel cordonnier fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00

28 lines
628 B
C

/* Range object interface */
#ifndef Py_RANGEOBJECT_H
#define Py_RANGEOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
/*
A range object represents an integer range. This is an immutable object;
a range cannot change its value after creation.
Range objects behave like the corresponding tuple objects except that
they are represented by a start, stop, and step datamembers.
*/
PyAPI_DATA(PyTypeObject) PyRange_Type;
PyAPI_DATA(PyTypeObject) PyRangeIter_Type;
PyAPI_DATA(PyTypeObject) PyLongRangeIter_Type;
#define PyRange_Check(op) Py_IS_TYPE(op, &PyRange_Type)
#ifdef __cplusplus
}
#endif
#endif /* !Py_RANGEOBJECT_H */