Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python3/Mac/include/fileobject.h
aurel cordonnier fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00

50 lines
1.5 KiB
C

/* File object interface (what's left of it -- see io.py) */
#ifndef Py_FILEOBJECT_H
#define Py_FILEOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
#define PY_STDIOTEXTMODE "b"
PyAPI_FUNC(PyObject *) PyFile_FromFd(int, const char *, const char *, int,
const char *, const char *,
const char *, int);
PyAPI_FUNC(PyObject *) PyFile_GetLine(PyObject *, int);
PyAPI_FUNC(int) PyFile_WriteObject(PyObject *, PyObject *, int);
PyAPI_FUNC(int) PyFile_WriteString(const char *, PyObject *);
PyAPI_FUNC(int) PyObject_AsFileDescriptor(PyObject *);
/* The default encoding used by the platform file system APIs
If non-NULL, this is different than the default encoding for strings
*/
PyAPI_DATA(const char *) Py_FileSystemDefaultEncoding;
#if !defined(Py_LIMITED_API) || Py_LIMITED_API+0 >= 0x03060000
PyAPI_DATA(const char *) Py_FileSystemDefaultEncodeErrors;
#endif
PyAPI_DATA(int) Py_HasFileSystemDefaultEncoding;
#if !defined(Py_LIMITED_API) || Py_LIMITED_API+0 >= 0x03070000
PyAPI_DATA(int) Py_UTF8Mode;
#endif
/* A routine to check if a file descriptor can be select()-ed. */
#ifdef _MSC_VER
/* On Windows, any socket fd can be select()-ed, no matter how high */
#define _PyIsSelectable_fd(FD) (1)
#else
#define _PyIsSelectable_fd(FD) ((unsigned int)(FD) < (unsigned int)FD_SETSIZE)
#endif
#ifndef Py_LIMITED_API
# define Py_CPYTHON_FILEOBJECT_H
# include "cpython/fileobject.h"
# undef Py_CPYTHON_FILEOBJECT_H
#endif
#ifdef __cplusplus
}
#endif
#endif /* !Py_FILEOBJECT_H */