Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python3/Mac/include/cpython/import.h
aurel cordonnier fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00

51 lines
1.4 KiB
C

#ifndef Py_CPYTHON_IMPORT_H
# error "this header file must not be included directly"
#endif
#ifdef __cplusplus
extern "C" {
#endif
PyMODINIT_FUNC PyInit__imp(void);
PyAPI_FUNC(int) _PyImport_IsInitialized(PyInterpreterState *);
PyAPI_FUNC(PyObject *) _PyImport_GetModuleId(struct _Py_Identifier *name);
PyAPI_FUNC(int) _PyImport_SetModule(PyObject *name, PyObject *module);
PyAPI_FUNC(int) _PyImport_SetModuleString(const char *name, PyObject* module);
PyAPI_FUNC(void) _PyImport_AcquireLock(void);
PyAPI_FUNC(int) _PyImport_ReleaseLock(void);
PyAPI_FUNC(PyObject *) _PyImport_FindExtensionObject(PyObject *, PyObject *);
PyAPI_FUNC(int) _PyImport_FixupBuiltin(
PyObject *mod,
const char *name, /* UTF-8 encoded string */
PyObject *modules
);
PyAPI_FUNC(int) _PyImport_FixupExtensionObject(PyObject*, PyObject *,
PyObject *, PyObject *);
struct _inittab {
const char *name; /* ASCII encoded string */
PyObject* (*initfunc)(void);
};
PyAPI_DATA(struct _inittab *) PyImport_Inittab;
PyAPI_FUNC(int) PyImport_ExtendInittab(struct _inittab *newtab);
struct _frozen {
const char *name; /* ASCII encoded string */
const unsigned char *code;
int size;
};
/* Embedding apps may change this pointer to point to their favorite
collection of frozen modules: */
PyAPI_DATA(const struct _frozen *) PyImport_FrozenModules;
#ifdef __cplusplus
}
#endif