Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/HttpNetworkReplayStreaming.Build.cs
Brian Bekich 51c27478cf Enabling UnsafeTypeCastWarningLevel for replay streamers
#jira none
#preflight 6418f7d83f3d31c94ac66da7
#rb ryan.gerleve

[CL 24732060 by Brian Bekich in ue5-main branch]
2023-03-21 10:40:36 -04:00

32 lines
887 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class HttpNetworkReplayStreaming : ModuleRules
{
public HttpNetworkReplayStreaming(ReadOnlyTargetRules Target) : base(Target)
{
ShortName = "HttpReplayStreaming";
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"HTTP",
"NetworkReplayStreaming",
"Json",
} );
if (Target.Platform == UnrealTargetPlatform.Win64 || Target.Platform == UnrealTargetPlatform.Mac)
{
AddEngineThirdPartyPrivateStaticDependencies(Target,"libWebSockets");
AddEngineThirdPartyPrivateStaticDependencies(Target,"zlib");
}
UnsafeTypeCastWarningLevel = WarningLevel.Error;
}
}
}