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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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00efdf60976d957eafeb1949031c62b68ec92aec
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private/DynamicMesh
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ryan schmidt 4514a71fea ModelingTools: pvs fix and minor const-correctness fix
#rb none
#preflight 646e32f6807b157b8b3b8f8b
#rnx

[CL 25626915 by ryan schmidt in ue5-main branch]
2023-05-25 15:34:14 -04:00
..
Operations
Mesh Modeling Tools: Improve Weld Mesh Edges tool to optionally merge attributes.
2023-04-17 15:22:49 -04:00
ColliderMesh.cpp
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DynamicBoneAttribute.cpp
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DynamicMesh3_Edits.cpp
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DynamicMesh3_Queries.cpp
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DynamicMesh3_Serialization.cpp
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DynamicMesh3.cpp
GeometryCore: add ability to store and fetch 'debug' FDynamicMesh3 via UE::Geometry::Debug::StashDebugMesh() and FetchDebugMesh(). CVar geometry.DynamicMesh.EnableDebugMeshes controls this support, defaults to disabled. Console command geometry.DynamicMesh.ClearDebugMeshes added to allow clearing entire debug mesh set.
2023-04-19 11:47:17 -04:00
DynamicMeshAttributeSet.cpp
GeometryCore: fix crash copy-paste-o in FDynamicMeshAttributeSet::EnableMatchingAttributes
2023-05-18 23:50:53 -04:00
DynamicMeshChangeTracker.cpp
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DynamicMeshOverlay.cpp
ModelingTools: pvs fix and minor const-correctness fix
2023-05-25 15:34:14 -04:00
MeshAdapterUtil.cpp
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MeshAttributeUtil.cpp
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MeshIndexMappings.cpp
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MeshIndexUtil.cpp
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MeshNormals.cpp
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MeshTangents.cpp
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MeshTransforms.cpp
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NonManifoldMappingSupport.cpp
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