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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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00efdf60976d957eafeb1949031c62b68ec92aec
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private/CompGeom
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jimmy andrews 51c778d2a1 make the convex decomposition sphere covering do a better job of covering shape concavities near the border of the shape by expanding the sampling region by the sphere radius + moving the samples out to better cover the sampling region
#rb rinat.abdrashitov
#preflight 646d469a64351d76f352fdd2

[CL 25597234 by jimmy andrews in ue5-main branch]
2023-05-23 21:22:12 -04:00
..
ThirdParty
add precise math for exact predicates on clang, where supported
2023-05-17 12:25:46 -04:00
ConvexDecomposition3.cpp
make the convex decomposition sphere covering do a better job of covering shape concavities near the border of the shape by expanding the sampling region by the sphere radius + moving the samples out to better cover the sampling region
2023-05-23 21:22:12 -04:00
ConvexHull2.cpp
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ConvexHull3.cpp
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Delaunay2.cpp
Fix up error handling for Geometry Script polygon triangulation function
2023-04-24 23:29:54 -04:00
Delaunay3.cpp
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DiTOrientedBox.cpp
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ExactPredicates.cpp
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FitOrientedBox2.cpp
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FitOrientedBox3.cpp
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PolygonTriangulation.cpp
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