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- Added support for explicitly specifying the transitions trigger time when using state machine automatic transition rules. - Fixed state machine automatic transitions rules not triggering from a looping animation. - Fixed state machine automatic transitions rules that have their next state as a conduit state triggering before reaching the end of the animation. - Consolidate all the ways to check if asset in asset player is looping into a single api call, IsLooping(). - Added getter for a AssetPlayer's DeltaTimeRecord. - Added warning when a asset player is using looping animations with automatic rule based transitions. #jira UE-171299, UE-180844, UE-185174 [CL 25877647 by roland munguia in ue5-main branch]