Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/AliasedFile.cs
Joe Kirchoff 3f8dfd7a85 UnrealBuildTool: Split base ProjectFiles classes into their own .cs files
#rnx
#rb trivial
#preflight 63ed6d967d2ec3d2fd6954b2

[CL 24247118 by Joe Kirchoff in ue5-main branch]
2023-02-15 18:49:24 -05:00

29 lines
608 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using EpicGames.Core;
namespace UnrealBuildTool
{
/// <summary>
/// Class that stores info about aliased file.
/// </summary>
struct AliasedFile
{
public AliasedFile(FileReference Location, string FileSystemPath, string ProjectPath)
{
this.Location = Location;
this.FileSystemPath = FileSystemPath;
this.ProjectPath = ProjectPath;
}
// Full location on disk.
public readonly FileReference Location;
// File system path.
public readonly string FileSystemPath;
// Project path.
public readonly string ProjectPath;
}
}